﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace PocketMahjong.Core
{
	public struct Pair
	{
		private Position _position1;
		public Position Position1
		{
			get { return _position1; }
		}

		private Position _position2;
		public Position Position2
		{
			get { return _position2; }
		}

		public Pair(Position pos1, Position pos2)
		{
			_position1 = pos1;
			_position2 = pos2;
		}

		public override string ToString()
		{
			return string.Format("{0} - {1}", Position1, Position2);
		}
	}
}
